Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

Sep 8, 2008

Nintendo Wii Flash Game Creator's Guide

Todd Perkins, "Nintendo Wii Flash Game Creator's Guide"
McGraw-Hill Osborne Media | ISBN-10: 0071545255 | April 24, 2008 | 315 pages | PDF | 3.7MB

Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.

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Sep 3, 2008

The Essential Guide to Flex 3

Charles E Brown, "The Essential Guide to Flex 3"
friends of ED | ISBN: 1590599500 | May 26, 2008 | 600 Pages | PDF | 10.4MB

Flex 3 is the next generation of a technology that revolutionized web applications. It is the next evolutionary step of Flash, which has grown from a web animation medium to a powerful enterprise web design and development platform. With nearly 98% of all web browsers, and a growing number of mobile devices, running Flash Player, a knowledge of Flex is indispensible for any serious web developer.

This book will show you how to create powerful Rich Internet Applications using Flex 3. After learning how to install and becoming familiar with the basics of the Flex Builder 3 software, you will explore in depth how the Flash scripting language, ActionScript 3.0, interacts with Flex's powerful XML-like design language: MXML.

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Aug 27, 2008

The Essential Guide to Open Source Flash Development

Chris Allen, Wade Arnold, Aral Balkan, Nicolas Cannasse, John Grden, Moses Gunesch, Marc Hughes, R. Jon MacDonald, Andy Zupko, "The Essential Guide to Open Source Flash Development"
friends of ED | ISBN-10: 1430209933 | July 14, 2008 | 350 pages | PDF | 6.5MB

The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following:

  • Papervision3D: to create 3D in Flash
  • Red5: to stream video over the internet
  • SWX: to build data-driven mashups and mobile apps
  • Fuse: to make ActionScript animation a cinch
  • Go: to build your own animation tools in ActionScript 3.0
  • haXe: to create Flash files and more
  • AMFPHP: to communicate between Flash and php

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Jul 31, 2008

Adobe Creative Suite 3 Bible

Ted Padova,Kelly L. Murdock, "Adobe Creative Suite 3 Bible"
Wiley | ISBN-10: 0470130679 | October 1, 2007 | 1296 pages | PDF | 34,384 KB

Integrate and manage workflow across Photoshop, Illustrator, InDesign, Dreamweaver, Acrobat, and Flash.
Harness all the tools in the Adobe Creative Suite 3 toolbox with this in-depth guide from well-known Creative Suite experts Ted Padova and Kelly L. Murdock. This "Big Picture" book not only covers all the latest features and programs in CS3, it teaches you how to use them in a seamless, integrated workflow, as they were designed. You'll come away with techniques that keep your projects running smoothly and make you a more productive designer.

  • Set up efficient workflows for teams, studios, or freelancers
  • Manage color across Illustrator, InDesign, Acrobat, and Dreamweaver
  • Create, transform, and add effects to objects and layers
  • Export designs for Web and screen viewing
  • Easily revisit earlier versions of files
  • Add hyperlinks, animation, and movie and sound clips
  • Soft-proof, pre-flight, and prepare files for a variety of outputs
Download HERE
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Download HERE

rename it to ZIP, when download complete

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